Visual state change now happens before any async work (getGlobal,
getRunningEntryId, API calls). Previously the button waited for
getGlobal() to resolve before going green, causing a 1-2s delay.
Also reverts optimistic state on API error.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
setSettings() causes Stream Deck to reset the button visual back to
its default state (state 0). The optimistic setState(1) was correct
but got overridden. Now setState(1) is called again after setSettings
completes to ensure the button stays green.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Selecting a name called saveCredentials, which sent refreshProjects,
which re-fetched users and called populateUsers(users, globalUserId)
with globalUserId still empty — immediately clearing the selection.
Fix: saveCredentials now updates globalUserId immediately, and
refreshProjects is only triggered by token changes (scheduleCredSave),
not by name changes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Previous versions of checkForUpdates only wrote plugin.js, leaving
property-inspector.html stale on all machines that used Check for
Updates. PI fixes (name dropdown, refreshProjects) never reached them.
Now downloads and writes all UI and image assets before restarting.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
onSendToPropertyInspector (users list) arrives before
onDidReceiveGlobalSettings (saved userId) in most cases, leaving
globalUserId empty when populateUsers runs. Now cachedUsers stores
the list, and onDidReceiveGlobalSettings re-populates if users
already arrived — handles both orderings.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
onDidReceiveGlobalSettings fired before the users list was populated,
so the saved userId couldn't be selected. Now stored in globalUserId
variable and applied when populateUsers runs, regardless of order.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Previously staff had to close and reopen the property inspector
after entering their token to trigger the fetch. Now saving the
token immediately sends a refreshProjects event to the plugin,
which fetches and returns the project list and name dropdown.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
GITEA_BASE was pointing at master (v1.0.22), so Check for Updates
always said "already up to date". Now points at stable-rebuild so
updates are served from the correct branch. Also bumps version.json
to 1.0.26.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Both buttons now flip to their final visual state immediately on key
press, before any API calls. Previously the old button stayed green
throughout the stopTimer network round-trip (~0.5–2s), causing a
window where both buttons appeared green simultaneously.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Known-good state: blue icons, cross-folder timer fix, name dropdown.
Versioned above master (1.0.22) so auto-updater does not overwrite.
Install script points at stable-rebuild branch.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Stop previously running timer globally using persisted runningEntryId,
works across nested folders and plugin restarts
- In-memory cache prevents onWillAppear flash of stale running state
- Replace SVG button icons with Aurora timer PNG icons (on/off)
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Remove onWillDisappear cache pruning so buttons in other folders remain
in settingsCache — previously navigating away deleted their entries,
causing the stop-other-timers loop to miss them on next key press.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Fixes chicken-and-egg setup flow where new users couldn't populate
the name dropdown because isConfigured required userId to already exist.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>